If your characters are moving their lips but no sound is playing, it usually means your game version is missing the correct language audio bank. This pack resolves that issue instantly. Key Features of this Language Pack
| Symptom | Likely Cause | Solution | | :--- | :--- | :--- | | | Script Extender failed to load. | Reinstall Norbyte's SE v4. Ensure your antivirus isn't blocking bg3.exe from writing memory. | | Runes display as blank squares | You are missing the RuneGentiumPlus.dds font. | The standard font does not have the required glyphs. Copy the .dds files again. | | Game crashes when opening Journal (L key) | A conflict with the "Improved UI" mod. | Update "Improved UI" to the Patch 4 legacy version, or delete Mods\ImprovedUI\Assets\Journal.swf . | | Audio is in English, text is in Rune | The pack is text-only for your selected voice language. | You must manually swap audio files. This pack does not include voice overs for "Rune Exclusive" dialects (no one has recorded Thieves' Cant voice lines). | baldurs gate 3 language pack v4 1 1 3630146rune exclusive
: Ensure that the language pack is compatible with the Rune Exclusive version of the game. Some versions might have specific requirements or installation procedures. If your characters are moving their lips but
Have you installed the "Mysterious Artifact" companion mod or "Dungeons and Daddies" NPC pack? Those mods were written referencing the string IDs of v4.1.1.3630146. Using a newer language pack will shift string IDs by +300, causing your modded NPCs to say lines from completely wrong characters (e.g., Shadowheart saying Lae’zel’s creche dialogue). This exclusive pack aligns 1:1 with those modded string tables. | Reinstall Norbyte's SE v4