While NetherRealm Studios and Shiver Entertainment (the studio behind the Switch port) rarely published highly detailed, Switch-specific patch notes for every incremental sub-version, updates in the 1.0.17 ecosystem focused on several core pillars: 1. Stability and Crash Fixes

Fatal Blows, Fatalities, and pre-match intro sequences are strictly locked to a stable 30 frames per second to maximize visual fidelity during non-interactive elements.