Paste the script into the executor and press "Execute" or "Run."
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void Start()
Because of FE, modifications generally fall into two categories: Paste the script into the executor and press
These changes only appear on the player's own screen, such as custom camera angles or character animations. isGrounded = false
rb.AddForce(new Vector3(0f, jumpForce, 0f), ForceMode.Impulse); isGrounded = false;