Fallout 4 Patch 110 163 __hot__ Guide
This stability remained untouched until Bethesda released the massive, long-awaited Next-Gen Update in 2024. That update shifted the game version numbers into the 1.10.980+ range, introducing widescreen support, performance modes, and native current-gen console optimization—while breaking F4SE all over again on an even grander scale.
For a large portion of the modding community, the update did the opposite.
| Issue | Likely fix | |-------|-------------| | F4SE says “unsupported version” | Update F4SE to latest version (supports 1.10.163+) | | Game crashes on startup with mods | Update all F4SE‑dependent mods | | Creation Club items missing | Verify game files via Steam | fallout 4 patch 110 163
Improvements to how the game handles high-resolution texture packs, reducing "purple texture" bugs on consoles. Scripting Engine:
(created by a community member known as “mulderload”) is the most popular solution. As of late 2025/early 2026, this tool allows downgrading to three versions: | Issue | Likely fix | |-------|-------------| |
As of mid-2026, remains a cornerstone reference point for the Fallout 4 modding community. While Bethesda has released multiple updates since (including the controversial “next-gen” update 1.10.980 in April 2024, which broke thousands of mods), many players actively use the “Fallout 4 Downgrader” tool to revert to 1.10.163. This patch represents the last time the game was updated primarily for stability and content , rather than for monetization (Creation Club) or console-specific enhancements.
: Bethesda unlisted several small bug fixes intended to alleviate crashes and lockups reported after the previous November patch. Version Baseline which broke thousands of mods)
: Introduced the VR Workshop creation, allowing players to build settlements in virtual environments like the Capital Wasteland's GNR Plaza.