// You must write this boilerplate yourself __try
Regularly check the Steamworks error reports page. Fixing the most frequent crashes first has the biggest impact on your players. SteamAPI WriteMiniDump
When SteamAPI_WriteMiniDump executes, it does not prompt the user for a save location. It silently drops the .dmp file into the local game directories. // You must write this boilerplate yourself __try
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) if (!IsDebuggerPresent()) _set_se_translator(MiniDumpFunction); try return RealMain(); // Your actual game loop catch(...) return -1; Use code with caution. Key Considerations and Limitations try return RealMain()