Write down the properties: names, textures, behaviors, crafting recipes.
Move block and item textures from the extracted Java pack into MyMod_RP/textures/blocks/ or MyMod_RP/textures/items/ . how to convert jar to mcaddon
Java Edition and Bedrock Edition run on different coding languages (Java vs. C++). They have different block IDs, different rendering engines, and different file structures. A direct conversion involves rewriting code and remapping assets. Write down the properties: names
Before starting, you must understand what you are trying to port. different rendering engines
This is the hardest part. You cannot translate Java code directly.
You must manually recreate the mod's functionality using Bedrock's behavior_packs (for logic) and resource_packs (for visuals). 4. Package as .mcaddon Once you have your manifest.json , textures, and behaviors ready: Group Folders