Boko877 has been active for over a decade, with the first "Ultimate Fighting Girl" dating back to 2013. They maintain a strong connection with their fans through a (a Japanese crowdfunding and fan support platform similar to Patreon) page, where they share development progress, alpha versions, and update files with their supporters. In a fan Q&A, when asked about harem scenarios, Boko877 clearly defined their creative vision: "I'm not going to make it a harem. If you consider being played with by everyone a harem, then that might be a possibility". This perfectly encapsulates the game's core identity.
Specific fighters with over-tuned reach or unpunishable heavy slashes received minor damage and recovery nerfs to preserve roster diversity. Ultimate Fighting Girl 2 -v1.01- -Boko877-
For anyone who downloads the game, fires up a CRT monitor, and learns the rhythm of a Clutch Break against Reika’s EX teleport, that farewell feels less like an ending and more like an invitation. The fight continues. Boko877 has been active for over a decade,